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Video Games and Virtual Lives: Science Fiction Gaming from the 1980s to the 2010s
dc.affiliation | Uniwersytet Warszawski |
dc.contributor.author | Frelik, Paweł |
dc.date.accessioned | 2024-01-28T12:09:28Z |
dc.date.available | 2024-01-28T12:09:28Z |
dc.date.issued | 2018 |
dc.description.finance | Nie dotyczy |
dc.identifier.doi | 10.1017/9781316694374.041 |
dc.identifier.uri | https://repozytorium.uw.edu.pl//handle/item/138165 |
dc.identifier.weblink | http://dx.doi.org/10.1017/9781316694374.041 |
dc.language | eng |
dc.pbn.affiliation | culture and religion studies |
dc.publisher.ministerial | Cambridge University Press |
dc.relation.book | The Cambridge History of Science Fiction |
dc.relation.pages | 632-646 |
dc.rights | ClosedAccess |
dc.sciencecloud | nosend |
dc.subject.en | science fiction |
dc.subject.en | video games |
dc.subject.en | virtual worlds |
dc.title | Video Games and Virtual Lives: Science Fiction Gaming from the 1980s to the 2010s |
dc.type | MonographChapter |
dspace.entity.type | Publication |